The first is the initial move in Long, with the tiger strike and thrust punch. These two techniques have always felt really awkward “side-by-side”. I say “side-by-side” because I know they are moving at the same time, but are completely separate techniques. I’ve worked on driving the tiger with my hips as I turn into my cat. But my punch tends to come out at a curve as well, kind of following the path of the tiger claw, rather than its own trajectory. So right now I’m working on the tiger strike as a circular motion and the punch as linear. It makes sense as an application, but I still can’t quite get it right in the form. This move sort of reminds me of the “knife/punch/open roundhouse/spinning back kick” in DMH2. These techniques also go from circular to linear. Different techniques following different trajectories, yet flowing together. I just haven’t quite been able to make these things click in Long yet, but I will continue exploring.
The other thing I focussed on this week was getting centred and staying centred in my forms, even when not able to get as deep into my stances as I normally would. This was interesting because my initial thoughts were that I simply wouldn’t be able to ground myself with my injury. But I didn’t feel that was the case. I have no idea what I looked like from an outside view, but I felt surprisingly good. Again, this is something that will need more time to explore, but so far I’m finding it very interesting.
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