How do you encourage, without forcing?
How do you promote good decisions without just deciding for them?
There was a big long blog that came after this.....but then I ultimately realized the answer is I don't. I pretty much need to do all of these things at this stage in the game.
Encourage....and when they don't want to, force them.
Promote good decisions....and then re-make the decision if they choose wrong.
Hahahahahahahaha...oh man I don't even know why I thought I could do it any different right now.
I guess I will know I'm doing a good job when I don't have to do so much of those second parts.
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